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Player One
Player One
Entertainment
Bella Javier Liamzon

Hideo Kojima Confirms Sony Dropped 'Physint' Before Xbox Deal

Sony and Hideo Kojima once looked like an ideal match. There's no denying that this partnership helped launch one of the industry's most unusual game studios.

Now, their relationship has taken an unexpected turn.

Kojima has confirmed that Sony told him it planned to cancel "Physint," his upcoming stealth and espionage game. The project was then left without a publisher for several months.

Microsoft eventually became the new partner. The company will publish the game through Xbox.

Sony Previously Supported Kojima Productions

Sony's connection with Kojima dates back more than a decade.

During an E3 press conference, Sony introduced Kojima on stage. He used the appearance to show the first trailer for "Death Stranding," his first major project after leaving Konami.

The partnership helped Kojima establish Kojima Productions as an independent studio. The developer later began working with companies beyond Sony.

"Physint" was expected to bring Kojima back to the stealth and espionage genre. It also appeared to carry some of the creative DNA associated with his "Metal Gear" masterpiece.

Sony's decision to abandon the project was therefore unexpected, and no one saw that coming, according to GameSpot.

The situation has also generated some amusing reactions online. One detail has received particular attention from fans. Kojima Productions' studio is located directly across the road from Sony's offices.

Xbox Picks Up 'Physint'

Microsoft is now involved in a second Kojima Productions project. The first is "OD," a horror game being developed by Kojima in collaboration with Xbox.

"Physint" gives the partnership another major project. However, fans should not expect to play it soon.

Kojima has previously indicated that the game is still years away from release. The period spent searching for a new partner could also affect its development schedule.

For now, details about the game remain limited.

Kojima Wants to Mix Games and Movies

"Physint" will return Kojima to a familiar genre.

The game is planned as a stealth and espionage experience. However, Kojima has ambitions that go beyond traditional gameplay.

He has described the project as an effort to "blur the boundary between movies and video games."

That idea is consistent with Kojima's interest in cinematic storytelling. His games often place a strong emphasis on film-like presentation, performances, and lengthy narrative sequences.

"Physint" could push that approach even further.

Instead of simply delivering another stealth game, Hideo Kojima appears interested in creating something that combines interactive gameplay with elements normally associated with cinema.

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