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GamesRadar
GamesRadar
Technology
Anna Koselke

Hideo Kojima clears up "misunderstanding" around Death Stranding 2, says cutscenes "are not pre-rendered, they're basically all in real-time" and that's been the case since Metal Gear Solid

Death Stranding 2 Tomorrow.

Death Stranding 2 is finally here, nearly six years after Hideo Kojima's first action-adventure gem released, and it's safe to say the sequel is just as visually impressive as the original.

That's due in part to the way Kojima creates his games' cutscenes. According to the director, they're all made in "real-time" rather than being pre-rendered. The horror mastermind reveals as much in a new online thread, in which he first discusses a later Death Stranding 2 cutscene that features characters Sam, Rainy, Fragile, and Tomorrow embracing outside mid-downpour – a moment that was apparently captured just as it appears in-game.

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