
Helldivers 2 has recently enjoyed a massive balance patch, upgrading weapon damage across the board, reducing the amount of heavy enemies in favour of more mooks, and loads more stuff I'm unable to fit into an opening paragraph.
Given that Helldivers 2's former CEO Johan Pilestedt has not only stated he wants to reassess the game's balance, but also taken a technical demotion to become the studio's chief creative officer, it might be easy to credit this latest wave of tweaks to the new auteur's divine influence. 'Pilestedt's rolled up his sleeves, and is sorting things out!'