
Helldivers 2's Galactic War has resumed after High Command put the whole thing on hold yesterday when an error introduced in a backend update accidentally made planet liberation rates "skyrocket."
Yesterday, developer Arrowhead explained that while the error was "fun," it was ultimately "breaking the Galactic War mechanic itself." After all, I don't know how game master Joel would have responded if players successfully liberated the entire map in one fell swoop – that would have been very difficult to explain in the shooter's evolving lore. Thankfully, it sounds like it's all been ironed out now, as a new post declares the war against the bugs, bots, and Illuminate is back on.