
Helldivers 2 has been encountering a bit of turbulence since its absurdly popular release—community dramas, review bombs, its CEO stepping down to CCO to better respond to player feedback, in-game protests, and, finally, a promise of a 60-day update plan to help haul it out of the fire.
Complaints have been numerous and passionately argued, but to summarise, Helldivers 2 has a couple of issues with its balancing philosophy. Time-to-kill is still pretty high despite Johan Pilestedt highlighting it as a problem and yet, despite that, some popular weapons were nerfed. The flamethrower, for instance, had nerfs that capped both its actual usability and, for reasons beyond my ken, a significant downgrade in its visual effects.