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PC Gamer
PC Gamer
Morgan Park

Helldivers 2 devs took fan outcry to heart and made the new Napalm Barrage an absolute monstrosity

Helldivers in front of a Furnace Golem.

No matter which side you fought for in the chatroom wars over Arrowhead's balancing choices, I hope we can all agree on one thing: Helldivers 2 air strikes can be really underwhelming. I can't tell you how many times I've called in a stratagem with an intimidating-sounding name like "500kg Bomb," "Orbital Airburst Strike," or "Walking Barrage" only for the ensuing payload to miss almost every bug in its vicinity, leave Terminid nests undisturbed, or fail to make a dent in a Charger that charged right through the blast. I'm glad to report that's finally changing.

Since its first big blowup with fans about nerfs, Arrowhead has been inconsistent with its mission to make the arsenal more powerful without sacrificing challenge. Last month's Escalation of Freedom update was a positive step with lots of buffs, but it also introduced more unpopular nerfs.

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