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PC Gamer
PC Gamer
Nick Evanson

Hands-on with Nvidia's new Dynamic Multi Frame Generation: 5x and 6x modes push frame rates even higher than before, though you can have too much of a good thing

A promotional image for Nvidia's Dynamic Multi Frame Generation, showing a sequence of frames from a game, against a black and green background.

Earlier this month, Nvidia announced that RTX 50-series owners would soon be able to use an improved version of Multi Frame Generation (MFG) in games, one that could dynamically switch between modes, including a new 6x option. After our first glimpse of it at the CES show in January, we've now had a chance to test it all out ourselves.

As a very quick recap, DLSS MFG works by having the graphics card render two frames normally, but keeping them both in VRAM. Then, through the power of AI, the GPU interpolates at least one frame that effectively slots in between the two (giving you 2x frame gen mode). Once that's been generated, all three frames get displayed in sequence, and the whole process repeats itself in the background.

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