Depending on how much you have played the first Halo, one of Halo: Campaign Evolved's biggest changes may fly – or run – under the radar. I'm talking about sprinting: while Master Chief only had one pace in 2001's Halo: Combat Evolved, its upcoming remake will take cues from later Halo games and let the Spartan sprint.
It may not seem like it, but being able to run is a foundational change. Having played two levels from Halo: Campaign Evolved on Heroic difficulty, there were plenty of times where being able to sprint saved my life, from outrunning grenade blasts to reaching cover with a scrap of health left.