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GamesRadar
GamesRadar
Technology
Anna Koselke

Half-Life 2 writer says Valve devs have "been looking" at gen AI for help with video game writing: "It's the one place where I feel like AI is worth investigating"

Half-Life 2 key art.

Valve writer Erik Wolpaw, who has gems like Half-Life 2, Left 4 Dead, and Portal under his belt, has shared his opinion on AI in video games – and a bit of what the company has done so far with the controversial technology – in a new episode of MinnMax.

"A small group of people at Valve," he reveals, has "been looking at some AI stuff," and it's "taught him a bunch of stuff," apparently. He isn't concerned about the tech taking over any time soon, though.

"I'm currently not worried about AI taking over creative writing because it is pretty bad at it," he says. "And I'm not just saying that defensively. We've really been messing around with it. And like art, there's a lot of questions about that, but I don't think it's going to – anytime soon – be writing novels that are better than human."

He likens generative AI to chess programs, which the "best people in the world" are still capable of beating.

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