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PC Gamer
PC Gamer
Joshua Wolens

GTA Trilogy remaster boss understands fan anger but says 'a lot of people were playing them and really enjoying them'

Split image showing Claude from GTA 3, CJ from San Andreas, and Tommy Vercetti from Vice City.

As a documented remaster liker, it was a real black day for me when Grand Theft Auto: The Trilogy – The Definitive Edition came out, back in 2021. It was a complete mess, filled with bugs, shoddily upscaled textures, weird models, and at least one alarmingly smooth hexagon. It was shoddy treatment for a series of legendary games, and the outcry was immediate and intense—in a perhaps telling sign, the remasters' original developer, Grove Street Games (GSG), found itself unceremoniously removed from the game's splash screen in a 2024 patch.

Now, in a chat with Wccftech, GSG CEO Thomas Williamson has chatted a little about how he now reflects on the GTA Trilogy debacle. In short: he agrees they were busted, but says the metrics showed that many players enjoyed them anyway.

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