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GamesRadar
GamesRadar
Technology
Scott McCrae

GTA feels more alive than Cyberpunk 2077 because Night City "doesn't feel like a real place," says former Fallout and Skyrim artist: "That aspect of it doesn't hit you on the same level at all"

Cyberpunk 2077 .

Former Fallout lead artist Nate Purkeypile has explained why he believes Cyberpunk 2077 doesn't capture the feeling of a real city.

When it comes to open-world games, some will focus on the size of their map instead of the density of it, while others are all about world-building. A lot of Breath of the Wild's map is open space, but as soon as you arrive in any of the game's many villages, you get a real sense of what the world is like and each of their cultures. But there are a few who manage to excel in both places, namely the likes of GTA games and Fallout: New Vegas, but despite being one of the most beloved open-world games in recent memory, the former Fallout lead artist doesn't buy Cyberpunk 2077's city.

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