GTA 6 aims to offer you plenty of freedom in getting up to various criminal shenanigans, but it's also built to tell a grounded story about two – presumably – sympathetic figures in Jason and Lucia. It seems Rockstar plans to address that the same way it did in Red Dead Redemption 2, as that game's honor system has evolved into GTA 6's criminal profile.
"This is a story about a couple on the run. We have tried to make the systems and the design support our narrative when and wherever possible," Rockstar North co-studio head Rob Nelson tells IGN. "Meaning, if you hit and run, commit a crime and run, get into trouble and move on before the cops get there, and you don’t start shooting people, don't start escalating – which you absolutely can do if you want to – but if you don't, you're generally going to be fine."