
Over the past couple of weeks, I've been spending a lot of time in Grounded 2, checking out what players will be able to explore in round 2 of Xbox Game Studios' bug-sized backyard adventure.
There are a number of things worth highlighting in this sequel from Obsidian Entertainment and Eidos-Montréal, but across the hours I've poured in ahead of the game's early access launch, one thought stays at the forefront of my mind: