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Emma Brewis, PhD Candidate, School of Politics and International Studies, University of Leeds

Grand Theft Auto: players are voting, debating, protesting and making political decisions

Mehaniq/Shutterstock

The gameplay trailer for Grand Theft Auto VI, one of the most anticipated entertainment releases of the decade, landed at the end of August. For those unfamiliar with it, the satirical video game is famous for allowing players to drive around a fictional US city committing crime and shooting people. But as well as misdemeanours, it has also given them the chance to engage in a form of in-game politics.

The previous instalment of Grand Theft Auto, GTA V, was a huge hit, grossing US$1 billion (£750 million) faster than any other game in history. But it remains controversial – both politicians and academics have examined the franchise’ effects amid concerns it may be harmful to young people.

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