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GamesRadar
GamesRadar
Technology
Oscar Taylor-Kent

God of War Laufey is exactly how I want the series' combat to evolve, from the return of aerial combos to hitting dudes so hard their souls fly out

Faye stands on a cliff overlooking Everwhen holding a sword with a ribbon attached and standing next to a jelly cube in key art for God of War Laufey, with the orange GamesRadar+ Summer Preview 2026 frame.

God of War Laufey stars the recently deceased Faye (short for Laufey) instead of her husband Kratos, but the next entry in the deity-smashing epic looks to be no less violent, with exhilarating, crunchy combat still at the fore. As you'd expect from Kratos' partner and Atreus' mother, Faye is more than capable of packing a punch – after all, she is the Golden Hand of the Jötnar, and proved more than a match for Thor.

In fact, Faye's combat chops are in some ways more God of War than modern Kratos himself, with her fast and fluid combat style bridging the gap between the original PS2 trilogy and the softly rebooted, closer-to-the-shoulder scraps in 2018's God of War and God of War Ragnarok. Just as Kratos learnt some fighting tricks from Faye (his Leviathan Axe that's become synonymous with the Norse pantheon saga was originally Faye's), she appears to have learnt some from him too. With plenty of nods to the Greek era in how Faye plays, this is exactly how I wanted the series to evolve after two games worth of Kratos' extra meaty wallops.

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