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GamesRadar
GamesRadar
Technology
Anna Koselke

Ghost of Yotei studio Sucker Punch "can only do one thing at a time," admits co-founder – and that's why the "really important" decision of its next game is so hard: "It kind of has to be your best idea, right?"

Ghost of Yotei.

Ghost of Yotei and Ghost of Tsushima studio Sucker Punch will likely continue to focus on a project at a time, with co-founder and studio head Brian Fleming explaining why "we really can only do one thing at a time."

Speaking to VGC during a recent interview, Fleming says that no matter what project Sucker Punch picks up next, it's going to be the one project that they see through from conception to release – no other games stealing the spotlight of their focus along the way. "The truth is that whatever we do next, whether it's continuing Ghost or going back to Sly," he admits, "the decision is really more limited by, again, our cherishing of focus and time to iterate."

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