
Today's Ghost of Yotei State of Play showcase emphasized the freewheeling nature of the open world that serves as the backdrop to protagonist Atsu's quest for revenge, with developer Sucker Punch stressing that the game supports all play styles not just in combat, but in broader pacing.
Developers-turned-State of Play narrators Jason Connel and Nate Fox say "Ghost of Yotei isn't going to rush you through anything" and affirm that it "focuses on player freedom more than any game Sucker Punch has ever made."