
The recently released PC version of Ghost of Tsushima: Director’s Cut has been crafted with such exceptional care by porting specialists Nixxes Software, it’s made me semi-tempted to sell my PS5. Let me explain why.
If Sony is willing to cut the timed exclusivity window of its first-party games from the roughly 18-month to two-year cycle PC gamers currently have to endure before the likes of Days Gone or God of War become available on their rigs to a year or less, I’d give serious thought to giving up on my PS5 to await for what feels like increasingly inevitable PC versions.