
Supergiant Games studio director Amir Rao says the studio's goal isn't to make games bigger, but rather it aims to make something that could end up as someone's favorite game from the studio.
Supergiant Games has one of the best pedigrees of any indie studio. And while Hades may have been its breakout hit in many ways, previous titles like Bastion and Transistor are incredibly beloved, with many preferring them over the Hades games. But the thing about Supergiant is that – with the exception of Hades 2, obviously – no two titles in its library are really the same.