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PC Gamer
PC Gamer
Andy Chalk

Gabe Newell on why game delays are okay: 'Late is just for a little while. Suck is forever.'

Famed Nintendo director Shigeru Miyamoto once said, so the story goes, "A delayed game is eventually good, but a rushed game is forever bad." Did he really utter those words? Apparently not. But Valve founder Gabe Newell shares the sentiment: He said so, in very plain terms, in the new Half-Life 25th anniversary documentary that released today on YouTube.

The topic came up in a segment on Valve's early struggles with Half-Life. The game had been slated to ship in November 1997, but a few months ahead of that the team realized it wasn't coming together: There were interesting ideas and discrete segments, but the whole "wasn't fun yet."

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