
2024 has already been a wild time for big game launches, which has seen me bouncing between them at a dizzying rate. Palworld, Enshrouded, Suicide Squad: Kill the Justice League, Helldivers 2, Skull and Bones, Nightingale, Last Epoch and countless more have been demanding attention, some more deserving than others. One of the things they have in common is that they're predominantly multiplayer affairs, most of them online-only. So as well as playing a heck of a lot of games so far this year, I've also spent an inordinate amount of time stuck in queues and grumbling about server issues.
Helldivers 2 has been the main culprit, at least for me, and that's largely because it's 2024's best game, so I've been playing it a lot. Or at least trying to. If I could, I'd be playing it all the time. But that, lamentably, has been pretty hard to do, not just because of this year's myriad distractions, but because it's been overloaded with players and, as a result, pretty buggy.