Get all your news in one place.
100's of premium titles.
One app.
Start reading
PC Gamer
PC Gamer
Joshua Wolens

Fresh off a fantastic Quake 2 remaster, Nightdive would once again like Tim Sweeney to know it's ready and eager to do the same to Unreal

A woman flees a monster in Unreal.

Friends, I have a confession to make. You might have seen one or two stories on our website about Baldur's Gate 3, an overall pretty solid RPG that practically everyone on staff here has been pouring hours and days of their lives into. But not me. I've been distracted by another venerable series, a contemporary of the original Baldur's Gate games and the first game I ever remember laying my hands on. I've been playing Quake 2.

Nightdive's Quake 2 remaster, to be specific—an incredibly thorough and caring touch-up of the original id game from 1997, and the follow-up to the studio's equally excellent Quake 1 remaster from 2021. It's fantastic, and—unsurprisingly—Nightdive has no intention of stopping there. Over on Twitter (X, whatever), studio CEO Stephen Kick is (once again) angling for Epic to let him give Unreal the same treatment. 

Sign up to read this article
Read news from 100's of titles, curated specifically for you.
Already a member? Sign in here
Related Stories
Top stories on inkl right now
One subscription that gives you access to news from hundreds of sites
Already a member? Sign in here
Our Picks
Fourteen days free
Download the app
One app. One membership.
100+ trusted global sources.