Back in January, Turn 10 presented us with the traditional listing of the Granular Technical Advancements™ coming in Forza Motorsport. It was an impressive rundown of things like "a fully procedural cloud system," car paint "sourced using a spectrophotometer" which frankly sounds like a gizmo that gets wheeled out during one of those silly ghost-hunting shows, and the pièce de résistance, "hardware accelerated convolution reverb [that] accurately reproduces how sounds in Forza interact within an acoustic space."
(All kidding aside, "convolution reverb" is actually a real thing, which I know because Tyler looked it up.)