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Daily Mirror
Daily Mirror
Shabana Arif

Fortnite update 23.50: Cipher Quests, Reality Augments boost, and unvaulted weapons

Fortnite update 23.50 is live and it's the last one before the new season, so the amount of content is a little on the conservative side. But there's still unvaulted weapons, a welcome boost to reality augments, and a new set of quests to boot.

Fortnite servers went yesterday morning ahead of the patch, but they're back in business with update 23.50 now live in-game. We were hoping to see a Creed 3 crossover given that the film has just premiered, and Fortnite delivered with the Adonis Creed skin, cosmetics, the Creed Cup, and Creed Quests.

We also have a cryptic end to the current season with Cipher Quests before Fortnite Chapter 4 Season 2 rolls out in a couple of weeks. Cipher Quests will be added each day up until Tuesday, March 7, and will be available until Friday, March 10 which is when Season 2 is set to drop.

As well as the quests, there've been a few tweaks to battle royale which include a higher chance to unlock reality augments that are still missing from your collection, a higher chance to roll the Mechanical Archer reality augment, and the Six Shooter and Infantry Rifle have been unvaulted. You can check out the full patch notes for Fortnite update 23.50 below:

Fortnite update 23.50 patch notes

Battle royale

  • The Oathbound Chest spawn rate has increased from 70% to 100%.

  • Players have an increased chance to roll the Mechanical Archer Reality Augment.

  • In v23.50, Reality Augments you haven't unlocked will be more likely to unlock.

  • Fixed the issue that caused us to disable the Rift-jector Seat Reality Augment. This Reality Augment is now re-enabled.

Fortnite Creative

  • Hiding props give players a place to hide, but now players can also travel from one hiding prop to another!

  • With the Pop-up Dialog device, you can now use a rich text editor when typing in the dialog text.

Prefab and gallery updates

  • New Shifty Shafts Prefabs:
    • Shifty Shafts Mine A
    • Shifty Shafts Mine B
    • Shifty Shafts Mine C
  • New Shifty Shafts Galleries:
    • Shifty Shafts Building Gallery
    • Shifty Shafts Prop Gallery
  • Sanctuary Mighty Monument Gallery: Added destroyed statue assets.
  • Door Gallery: Added more door variants.
  • Pirate Ship Gallery: Added destroyed ship assets.
  • Chapter 4 Nature Gallery: Added three Autumn bush variants.
  • Cloud Prop Gallery: Added four clouds that have no collision properties.

Device updates

  • Battle Royale Island Loot Controller has new options:
    • Restrict Health Items (Yes/No)
    • Restrict Shield Items (Yes/No)
    • Allow Consumable Items in Loot (Yes/No)
    • Allow Weapons in Loot (Yes/No)
    • Allow Ammo in Loot (Yes/No)
  • Battle Royale Island Loot Controller loot pools were updated to match current Battle Royale items. Primal items were removed from loot pools.
  • Battle Royale Island Loot Controller has new options for islands converted to direct event binding:
    • On Common Chest Looted
    • On Rare Chest Looted
    • On Produce Box Looted
    • On Ammo Box Looted
    • On Cash Register Looted
  • Battle Royale Island Map Settings Device has added a new option to turn Reality Augments on or off. If the option is turned on, all released Reality Augments will be available to players on Battle Royale Islands.
  • The Accolade device is now available in Battle Royale Islands.

Bug fixes – prefab and gallery fixes

  • Fixed an issue where the indestructible Quarry Cube from The Citadel Prop Gallery displayed destruction effects if it was near another prop that was destructible.
  • Fixed an issue where some brace walls flipped when The Citadel Prefabs were placed.
  • Fixed an issue where terrain pieces in the Chapter 4 Nature Gallery were being placed outside of the preview volume. Fixed a missing thumbnail for an individual asset in the Chapter 4 Nature Gallery.
  • Fixed an issue where the individual prop images for Cyber City Prop Gallery A were not showing.
  • Fixed an issue where the field lines on the Sports Gallery’s soccer field asset were floating above the field.

Bug fixes – event binding fixes

  • Fixed an issue where some devices were not displaying Events and Functions tabs when a Battle Royale Island was converted to the direct event binding system.
  • Fixed an issue where guards that were hired with the Auto Hire When Spawned function would not transmit When Hired Transmit On events.

Bug fixes – device fixes

  • Fixed an issue where guards would spawn in a Downed But Not Out state while inside a Barrier device.
  • Fixed an issue with the Guard Spawner device where the Disable and Despawn options would only affect one guard at a time.
  • Fixed an issue where Player Counter devices could not count Target Bots in Battle Royale Islands.
  • Fixed an issue where changing the Interact Time option on a Timer device would change the interaction time for Create mode to the same amount of time.
  • Fixed an issue where My Island settings would override customized options in a Down But Not Out device.
  • Fixed an issue where the Ball Spawner device would not interact with a Capture Area.
  • Fixed an issue where Target Bots in Battle Royale Islands could not receive items using an Item Granter device.
  • Fixed an issue where the Class Selector UI would appear even if the UI was disabled in the device options.

Bug fixes – upgraded device fixes

  • Fixed an issue where a Tracker device’s Stat to Track option would change to an incorrect value when an island was converted to upgraded devices. This occurred when the Stat to Track option was set to Channel before converting, and the option value changed to None after converting the island. The Channel value now correctly changes to Event after converting the island.
  • Fixed an issue that prevented players from interacting with Timer devices that have the Applies To option set to Player and the Can Interact option set to Yes when there was a second Timer that had the Applies To option set to the default.

Bug fixes – gameplay fixes

  • Fixed an issue where sprinting players were unable to crouch correctly when the Allow Sliding option in My Island > Settings was set to Off.
  • Fixed an issue where a thrown Cow Catcher on an island could not be destroyed.
  • Fixed an issue where Slap Berries would spawn on the ground instead of the appropriate bushes in Battle Royale Islands.
  • Fixed an issue where items did not spawn correctly on some older islands.
  • Fixed an issue where creators could not place Prefabs or Galleries at different distances.
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