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PC Gamer
PC Gamer
Harvey Randall

Former Ultima Online lead says MMOs have 'been in a rut for a long time', and that cozy games like Animal Crossing have been filling a non-theme park hole

An alien waters some cacti in Stars Reach, a new MMO that recently funded its Kickstarter.

The golden age of MMOs is no more—while it does still get new entries as a genre, we're long past the gold rush of the early 2010s, where it seemed like everyone and their mum was trying to make a new multiplayer world to jog around in. The handful of big boys remaining aren't relics by any means—they still have new, fresh expansions and bustling playerbases—but there's a reason why most popular current MMOs are at least 5-10 years old.

That's something that Raph Koster, an MMO designer vet who worked on the original granddaddy of MMOs, Ultima Online, has observed in an interview with our friends over at GamesRadar+. In it, he discusses his upcoming MMO, Stars Reach (there's not a missing apostrophe there, before you ask) and its place within the industry.

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