
Despite having dreamed up the concept while working on the likes of Call of Duty: WW2, Ascendant Studios CEO Bret Robbins wants it known that Immortals of Aveum isn't the same thing but with magic.
Creating a magical shooter "was the initial vision and inspiration", Robbins said during a hands-off Immortals of Aveum preview event, but "very quickly, the game evolved into something different: we are not fantasy Call of Duty, we're our own game."