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GamesRadar
GamesRadar
Technology
Jordan Gerblick

Former BioWare exec says Anthem's storytelling failed because it was "treating everyone as if they were the same protagonist," but Borderland succeeds because "the storytelling spreads" across all players when they split up

Anthem.

EA's failed live-service shooter Anthem is officially shutting down in January, and former BioWare executive producer Mark Darrah has some capital-T Thoughts on what exactly went wrong.

A big theme threading together Darrah's Part 1 and Part 2 episodes on his 'What Happened on Anthem' YouTube video series is BioWare's "misunderstanding about multiplayer games," and he expands on that idea in a new video with a focus on Anthem's storytelling missteps.

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