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PC Gamer
PC Gamer
Robin Valentine

Forget the musical numbers and tense battles against evil—the coolest thing in Alan Wake 2 is pinning bits of paper to a wall

An investigation board detailing a series of murders in Alan Wake 2.

One of the things that struck me most while I was working on my review of Alan Wake 2 is how many different methods the game has of conveying elements of the story. Beyond the in-engine cutscenes there's also live action sequences, radio shows and television clips, novel pages, photographs, original songs, and more. But my favourite is perhaps the least flashy of all of them: the investigation board.

For this sequel, Alan shares the spotlight with a new protagonist, Saga Anderson. She's an FBI agent on an investigation—to her, all the strange and supernatural events are simply part of a wider case to solve. While playing as her, you can switch at any time between the real world and her 'Mind Place', a sort of imaginary room in her head where she puts together the clues and intuits connections.

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