
World of Warcraft players have spent years asking Blizzard to let them do raids without a full group of players so they can just see how the story ends. Starting today in The War Within, that will finally be possible—with some minor caveats.
'Story Mode' is a new difficulty setting available for The War Within's first raid, Nerub-ar Palace. It lets you walk into the raid as a solo player (or with up to nine other players) and fight the last boss at a reduced difficulty, essentially giving the expansion's campaign a proper finale. The boss won't drop normal raid loot, but it'll let you turn in one final quest with its own rewards.