
It's hard to watch something like Mobile Suit Gundam or Pacific Rim, and not immediately dream about piloting your own skyscraper-sized mech in breakneck-paced combat. It's a fantasy that, according to Amazing Seasun CEO and executive producer Kris Kwok, drives his work on Mecha Break. "Just like a child, looking out, you see an airplane flying by, you wanna play that," Kwok tells us. "You see a supercar drive by, [you want to] drive that, and people have experienced that before. But for mechas, this will be a breakthrough."
Mecha Break is, generally, a mecha battling game where teams of pilots fight each other, across various different game modes. The 3v3 deathmatch is what it sounds like, and the 6v6 objective-based mode dubbed "Operation VERGE" mixes together point-capture, payload, and other familiar match types you'll recognize from the likes of Overwatch 2. Going hands-on with Mecha Break, we're introduced to a revamped version of Mashmak – a solo or three-person squad extraction mode.