
In a rare peek at alternate history, a new book details how Blizzard Entertainment's StarCraft sort-of-kind-of started life as a Star Wars RTS.
Speaking to IGN about his upcoming book Play Nice, Bloomberg's Jason Schreier slightly delved into an odd situation that occurred in the 1990s where Blizzard employees were apparently "really excited" to work on a Star Wars game that hadn't been greenlit by LucasArts.