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Mike Ryder, Lecturer in Marketing, Lancaster University

Five reasons Warhammer 40,000 should be considered a great work of science fiction

Games Workshop, the British company behind the tabletop war game Warhammer and its futuristic counterpart Warhammer 40,000 (also known as Warhammer 40k), is now worth in the region of £3.75 billion. And it counts among its fans celebrities like Henry Cavill, Brian May and the late Robin Williams.

The original Warhammer (known as Warhammer Fantasy Battle) was a fantasy tabletop miniature war-game. Released in 1983 it featured J.R.R. Tolkien-esque orc, goblin, dwarf and elf characters. A few years later, Games Workshop launched a science fiction version of the game, Warhammer 40k, where many of the fantasy races were re-imagined for a futuristic science fiction setting.

Historically, many fans of science fiction have looked down on Warhammer 40k as something of a niche interest, the darker, grimier cousin of the clean-cut American franchises of Star Wars and Star Trek. But things are starting to change. Warhammer 40k is now so much more than a simple tabletop battle game. It is a whole universe of rich and diverse characters of great depth, and it is supported by a body of literature.

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