
With the Shadowbringers and Endwalker expansions Final Fantasy XIV’s big focus was making the game playable in single-player, streamlining everything so players can get through almost all content by themselves. These were smart changes for an MMO where the story is such a focus, but it also, unfortunately, meant that some things suffered because of it. FFXIV players have long complained about dungeons, noting that they lack unique mechanics so everything feels too generic or similar. One of Dawntrail’s biggest strengths is how it directly addresses that with dynamic dungeons that are among the best the game has seen in the last decade.