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GamesRadar
GamesRadar
Technology
Anna Koselke

Final Fantasy 7 Remake series devs knew JRPG fans wanted to know "what's gonna happen to Aerith," so they tried to make sure players "won't be able to tell… until the very end"

Aerith is surrounded by fire lanterns in Final Fantasy 7 Rebirth.

Naoki Hamaguchi, director behind Final Fantasy 7 Rebirth and its long-awaited sequel – the officially unnamed so-called "Part 3" – says Aerith's fate was intentionally left a mystery for players to uncover when playing the second entry to the revamped JRPG trilogy.

Speaking in a recent interview with Game Developer, Hamaguchi is aware of how many fans "were interested to find out what's gonna happen to Aerith and her fate," especially after her death in the classic 1997 Final Fantasy 7 – a death that might just stand as one of gaming's most well-remembered. "So because of that, we tried to create a game and depict the story in a way where players won't be able to tell what's going to happen to Aerith until the very end."

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