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GamesRadar
GamesRadar
Technology
Dustin Bailey

Final Fantasy 7 Rebirth director says defying industry norms and keeping the dev team together for the whole RPG trilogy was key to its success: "That's quite a rare thing"

Final Fantasy 7 Rebirth trailer screenshot showing a young woman in a green ceremonial dress dancing, a determined look upon her face as she smirks while staring ahead.

The final Final Fantasy 7 remake trilogy is a rare thing in a lot of ways – not the least of which is the fact that its dev team has largely stayed together for the decade the project's been in development. Final Fantasy 7 Rebirth director Naoki Hamaguchi thinks that's been part of what's made Remake and Rebirth special, and he's planning to keep the band together for another project even after Part 3 finally launches.

"I think one particularly, really good thing about working on these games, and that's quite a rare thing in the games industry, is the fact that we managed to keep pretty much the same team throughout all of the games," Hamaguchi tells GamesRadar+. "In the games industry, it's quite common that once a big project is done, a team will be split up, they'll be moved around, and then a lot of the time your next project, you'll have to start again by rebuilding a new team."

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