Get all your news in one place.
100's of premium titles.
One app.
Start reading
GamesRadar
GamesRadar
Technology
Hirun Cryer

Final Fantasy 16 is an evolution of Devil May Cry 5's best feature

Final Fantasy 16 eikons builds

I think I was one of the first people outside of Capcom to play Devil May Cry 5. That Gamescom 2018 demo had me raving to anyone who'd listen about the sublime sequel, a surprisingly welcoming action game with a protagonist who, shockingly, wasn't annoying – and a killer headline-grabbing feature in interchangeable prosthetic arms with unique abilities. 

By now you've been endlessly told of Devil May Cry 5 and Final Fantasy 16's shared DNA by combat director Ryota Suzuki. Hired from Capcom in 2020 after the former game, Suzuki is said to have completely overhauled the Square Enix game's combat; helping to seamlessly meld abilities and movesets to create one buttery smooth combat system that, three years later, plays like a dream.

Sign up to read this article
Read news from 100's of titles, curated specifically for you.
Already a member? Sign in here
Related Stories
Top stories on inkl right now
One subscription that gives you access to news from hundreds of sites
Already a member? Sign in here
Our Picks
Fourteen days free
Download the app
One app. One membership.
100+ trusted global sources.