
Final Fantasy 14's latest Field Operation, Occult Crescent, is up there with what the community has been looking forward to the most out of the Dawnwalker run of content, but at one point, many years ago, Square Enix thought it was the sort of thing that would only appeal to a smaller group of people.
Speaking in a new interview with GamesRadar+ on all things Occult Crescent, Final Fantasy 14 assistant director Tsuyoshi Yokozawa and battle content designer Daisuke Nakagawa say that, although reactions to their initial reveal of the new entry in the MMO's growing series of Field Operations came too late to "impact" development, Square Enix received quite a lot of feedback on previous iterations like Eureka and Save the Queen that helped.