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GamesRadar
GamesRadar
Technology
Catherine Lewis

Fallout "was a sequel" to Wasteland, says Interplay co-founder, and "we did everything we could not to be sued by Electronic Arts" after the devs "had to pivot out" of the follow-up

Fallout 1 power armor helmet.

Wasteland director Brian Fargo says Interplay did "everything we could not to be sued by Electronic Arts" after moving on from the 1988 EA-published post-apocalyptic RPG and making the first Fallout.

Speaking in an interview with MrMattyPlays on YouTube (below), Fargo, who co-founded Interplay Productions in 1983, explains: "What a lot of people don't know was that [Fallout] was a sequel to Wasteland. People don't know the story behind that. That's why it went from tunnels and trolls and then we needed a system – mercenaries, spies, and private eyes – and then that's how we got the skill-based system with Wasteland, and then that went to Fallout."

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