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GamesRadar
GamesRadar
Technology
Ashley Bardhan

Fallout was a "B-tier side project" compared to the D&D "money teams" at Interplay, says series co-creator Tim Cain: "We're off in the corner"

Fallout 2 promotional art.

There was a time when Fallout was seen as more of a cute, playtime project than the multi-bajillion-dollar IP Bethesda ultimately helped turn it into, says the RPG's co-creator Tim Cain.

Speaking to Game Informer for its massive new Fallout oral history, Cain recalls the early days of Fallout at Interplay, the franchise's first home before Bethesda purchased it in 2004. But it wasn't a particularly warm home to the original Fallout devs, it seems, as Cain remembers feeling like "we were a B-tier side project at Interplay."

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