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GamesRadar
GamesRadar
Technology
Anthony McGlynn

Fallout: New Vegas lead says Obsidian has a "Karma Police" force to make sure "however you built your character" in their RPGs, "it's not gonna be the same experience" twice

A player shooting at two robots during one of the best Steam Spring Sale games, Fallout: New Vegas.

One of many things that makes Fallout: New Vegas a standout within the franchise is how well balanced its classes are. Any build you make is distinct and gratifying, an uncommon experience when it comes to RPGs of any type. Josh Sawyer, New Vegas' director, puts this down to a special squad within developer Obsidian who sense-check the player's options.

"We just wanted to set up the player to believe, however you built your character, it's not gonna be the same experience," he tells the Human Can Opener podcast about Fallout: New Vegas. "We're not gonna let you down. We're not gonna leave you out to dry and not give you something to be excited about."

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