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GamesRadar
GamesRadar
Technology
Anna Koselke

Fallout devs wanted uber-violent deaths to feel "like an R-rated version of Warner Bros cartoons" back in the '90s: "It was supposed to be funny"

Fallout New Vegas.

Before Bethesda Game Studios took Fallout for itself in 2007, Interplay Entertainment made the series we now know and love in 1997 with the first-ever entry – one that we can thank for many of the features that are now iconic alongside the Fallout name.

If you've played any Fallout game before, then you're likely more than familiar with its whole dramatic death scene thing – you know, the slow-motion cuts, blood spewing from wounds, and gory moments that almost feel comical considering the post-apocalyptic setting and what have you.

Well, it turns out that the conception of Fallout's violence is actually rooted in the desire to make it all a little bit humorous… and disgusting, of course.

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