
Fallout is a series that's changed drastically since Interplay Entertainment's original two isometric CRPGs, as Bethesda acquired the franchise and took it down the first-person, open-world route. And, now, we know what Fallout's OG creators think about where the post-apocalypse is at.
Game Informer recently talked with three developers who were pretty instrumental to Fallout's creation - lead programmer Tim Cain, art director Leonard Boyarsky, and executive producer Brian Fargo - about what's happened to the series since it was passed onto another group of game makers, and their opinions are mixed.