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GamesRadar
GamesRadar
Technology
Anthony McGlynn

Fallout co-creator Tim Cain explains the biggest RPG sins, including annoying NPCs, bad exposition, and those terrible escort missions: "'This escort quest will be fun.' They'd be wrong."

The Outer Worlds.

As co-creator of the Fallout series, director of The Outer Worlds, and a contributor to numerous other games, Tim Cain has a pretty strong idea about what makes a good RPG. In a rundown of features nobody likes, he gives devs a few pointers on what to avoid, and a lot of it comes down to bad NPCs.

"It just gets really tiresome to see them roll out over and over and over," he says, of stereotypically-designed NPCs. "Where sarcasm or judgment is the entire NPC's personality. It's annoying." A frustrating facet of this, he adds, is when you encounter a character like this, but the player can't rebut or react to them.

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