Warhammers have never been my thing in RPGs, and I expected the same to be said of my approach to Fable. But, loading into my hands-on combat demo, I found myself falling for a hefty hammer over my usual go-to dagger.
I try out two loadouts during the session: one with a bow and arrow in addition to my hammer, and another with a more rapid-fire, SMG-like crossbow. Each comes with four requisite spells, from levitation to thunder spears and huge floating swords to pin my prey down before finishing them with a big hammer swipe. Most excitingly, I get to polymorph wraiths into little ghost chickens and boot them across the screen.