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GamesRadar
GamesRadar
Technology
Fran Ruiz

Fable promises a Bethesda-like reactive fantasy world, and I think it will be enough to cover for The Elder Scrolls 6

A bustling town market beneath a looming castle in Fable.

You may think open-world racing games are completely different from jumbo-sized RPGs, but I disagree. Playground Games studio head Ralph Fulton says the same, and the recent "deep dive" look at the long-awaited Fable reboot suggests the developer known for the Forza Horizon series was the perfect pick to lead a return to Albion.

Many of the RPG elements we've come to love or hate, depending on your tastes, can be found in Forza Horizon. The huge maps, dynamic events, surprisingly long questlines, and settings all speak for themselves – it's just cars roaming the open fields instead of mighty heroes. A fairytale world is more of a surface-level switch. Based on that and the studio's pedigree, Fable appears set to become a mainstream hit when it arrives later this year – assuming more delays don't happen.

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