
Black and White, Dungeon Keeper, and Fable creator Peter Molyneux has acknowledged his tendency to overpromise, but hopes his upcoming game will be a redemption for the designer.
Before No Man's Sky's launch state was heralded as the peak of overpromising and underdelivering on a game, fellow Guildford-based game designer Peter Molyneux was considered the king of it. And while resulting games like the Fable series and Black and White weren't bad games by any means, they didn't quite live up to the promises made ahead of time, and things like Project Milo and Curiosity – What's Inside the Cube? ended up giving the designer the reputation in line with a snake oil salesman.