Get all your news in one place.
100's of premium titles.
One app.
Start reading
Windows Central
Windows Central
Technology
Brendan Lowry

Expedition 33 devs won't "scale up" for their next game because they embrace "limitations," want to create — "We love making games more than we love managing"

Screenshot from Clair Obscur: Expedition 33 showing Gustave looking up at blowing flowers.

To the surprise of absolutely nobody, Sandfall Interactive's debut Xbox Series X|S, Windows PC, and PS5 title Clair Obscur: Expedition 33 swept the end-of-year awards season, with the JRPG-style turn-based "FRPG" taking home nine awards at The Game Awards — including Game of the Year — as well as many others from other organizations as well.

With numerous accolades secured, Sandfall has now shifted its focus to future projects like its next game. But notably, those who expect the developer to grow in size following Expedition 33's massive success will be surprised to learn that the studio has no plans to do so whatsoever.

Sign up to read this article
Read news from 100's of titles, curated specifically for you.
Already a member? Sign in here
Related Stories
Top stories on inkl right now
One subscription that gives you access to news from hundreds of sites
Already a member? Sign in here
Our Picks
Fourteen days free
Download the app
One app. One membership.
100+ trusted global sources.