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GamesRadar
GamesRadar
Technology
Leon Hurley

Existential, weird and dark, Mouthwashing's surreal philosophical processing of mortality hits hard

Mouthwashing screenshot shows a crewmember standing nearby the captain as he lies on a sickbed.

A game about accepting you're going to die, lost in space on a crippled ship way beyond rescue doesn't sound like huge amounts of fun… and, well, it isn't for any of the people involved. But Mouthwashing from developer Wrong Organ does make for a fascinatingly surreal, existential exploration of blame, grief and responsibility, as the crew of a doomed cargo hauler, the Tulper, come to terms with their imminent ends.

Following an asteroid collision, the Tulper is adrift in deep space and, big soulless corporations being what they are, a costly rescue is almost certainly not coming. To make matters worse, the protective foam that sealed countless hull breaches, has shut off nearly all the ship and its supplies, leaving the crew with months of food and a cargo full of alcoholic mouthwash to keep them going in their final days.

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