
Former Witcher 3 lead quest designer Mateusz Tomaszkiewicz says CDPR initially worried that people wouldn't vibe with the beloved RPG's massive story in an open-world setting.
Recently, I had the chance to sit down with Tomaszkiewicz for a wide-ranging conversation about his new project, the open-world dark fantasy RPG Blood of Dawnwalker, in development at Rebel Wolves. At one point, I asked him if he thought Dawnwalker's unique "time as a resource" mechanic might turn off some players, and he explained that he's well familiar with taking risks in games, having helped make The Witcher 3, the RPG series' first true open-world entry.