1. What is it?
2. Products
3. Story
4. Story
5. Deals
September brings with it all of the chill of the spooky season and all of the thrill of the new horror-themed Magic: The Gathering set, MTG Duskmourn.
There's no doubt that part of what established MTG as one of the best card games was its epic high fantasy setting, but recent sets have been really breaking that mold. Now, in a total left turn from the cutesy vibes of Bloomburrow, Magic's next set explores everything that goes bump in the night through the nostalgia-laden lens of '80s and '90s horror cinema.
If you reckon you're brave enough to step into Duskmourn, you'll want to be prepared. Thankfully, I've got the full lowdown on everything we know about MTG Duskmourn so far including the set's story, release date, mechanics, and products. What's more, I'll also help make this release a little less scary on your wallet by hunting down the best MTG Duskmourn deals.
What is MTG Duskmourn?
- The fourth Magic: The Gathering expansion set of 2024
- Heavily inspired by horror cinema classics
- Commander precons and a selection of booster-based products
As explained by the set's art director, Duskmourn: House of Horror draws from a wealth of inspirations across the horror canon. From old school Giallo flicks to campy slashers, MTG Duskmourn manages to seamlessly squeeze together tonnes of references and easter eggs that are all but guaranteed to please hardcore horror buffs.
MTG Duskmourn isn't just trying to look creepy though; the set introduces plenty of flavorful, fun, and competitively viable cards too. With new mechanics, new card subtypes, and a returning old favorite game mode, MTG Duskmourn promises to be a thrilling release in more ways than one.
MTG Duskmourn release date
We got our first look at Duskmourn: House of Horror back in June and like any great horror experience, the set has really been building up the suspense since then. Helping you step into October with maximum scares, MTG Duskmourn's tabletop release will hit September 27. Prior to that though, you'll be able to get a taste of some of the world of Duskmourn through prerelease events and on MTG Arena.
Here's the exact schedule:
Prerelease: September 20 - 26
MTG Arena release: September 24
Tabletop release: September 27
MTG Duskmourn Nightmare bundle release: October 18
MTG Duskmourn products
- Four Commander precons
- Play Boosters (available as single packs, in bundles, or boxes)
- Collector Booster (available as single packs, in bundles, or boxes)
Commander decks (x4)
These 100-card preconstructed Commander decks are ideal for beginners that recently learned how to play MTG Commander. However, they're also well suited for more established Commander players who'd like a deck to upgrade and customize according to their playstyle and budget.
Play boosters
Play boosters are adapted from the discontinued Draft booster and Set booster formats. They aim to serve players in the process of building their card collections and playing Limited formats like Draft or Sealed. You'll receive 14 cards in Play booster, the majority of which are of Common rarity.
Collector boosters
Collector boosters are 15-card boosters that boast foiled Common, Uncommon, and Rare cards, with the chance of even producing Mythic Rares. Here is also where you're most likely to find special Booster Fun alternate art treatments. There are even some treatments that are exclusive to Collector boosters. There's a helpful explanation of what exactly is in each booster type if you need more guidance.
MTG Duskmourn story
MTG Duskmourn is set on the titular plane of Duskmourn. Previously a peaceful world, Duskmourn has been transformed into a twisted, unending mansion presided over by the demon moth Valgavoth. In the aftermath of the Phyrexian invasion, the boundaries separating Duskmourn from other planes began to erode. As a result, Valgavoth began opening doors across the multiverse into which he could lure unsuspecting victims.
One of these victims was Nashi, from the plane Kamigawa (first seen in MTG Kaladesh), who became trapped in Duskmourn after being drawn in by an echo of his late mother, Tamiyo. Upon learning of Nashi's disappearance, (desparked) Planeswalkers from across the multiverse including Kaito Shizuki, The Wanderer, Tyvar Kell, Niko Aris, and Zimone Wola join forces to rescue him from the horrors of the plane.
I'm not going to drop too many more spoilers as I recommend checking out snippets of the Magic Story yourself. The set's plot is delivered in a selection of short stories by award-winning author Mira Grant, so it's a real joy to read through. As always, you can catch up on the full storyline for MTG Duskmourn (and the Omenpaths Arc as a whole) on the official site. For an especially spine chilling experience, you can enjoy these stories in a podcast format, complete with suitably creepy sound design.
MTG Duskmourn mechanics
Before diving into Duskmourn, it's helpful to familiarize yourself with keywords and mechanics which you might not have come across before. This could be either because they're new additions to Magic or because they're being reintroduced to the game for the first time in a while. This rundown should prepare you for surviving the haunted halls of Duskmourn:
Archenemy
MTG Duskmourn marks the return of Archenemy. This fun variant of the Commander format has elements in common with other co-operative Magic: The Gathering game modes like Twin-Headed Giant. However, in Archenemy, the player count across teams is deliberately uneven as one player takes on the role of the Archenemy and up to three other players join together to defeat them.
While the collaborating players have their own decks and life totals, they do share a collective turn. To level the playing field, this solo player is given an increased life total and a deck of scheme cards which give the Archenemy a competitive advantage against their opponents.
Survival
This ability keyword aligns with the new Survivor creature type. At the beginning of your second main phase, if your Survivor creature is tapped, your effect is activated. These Survival effects have a range of outcomes from card draw (as seen in Glimmer Seeker) to life gain (seen in Cautious Survivor).
Manifest Dread
A player who's prompted to manifest dread looks at the top two cards of their library and then places one in their graveyard and the other face-down as a 2/2 colorless creature. If this card is a creature, it can be turned face up at any time for its mana cost.
Room cards
These uniquely-formatted enchantment cards consist of two halves known as doors. You choose which door you'd like to unlock as you cast the Room and then you can, at sorcery speed, pay the mana cost of the other door to unlock that as well. A Room is fully unlocked when both doors have been cast.
Eerie
Eerie cards prompt a target player to mill two cards whenever an enchantment you control enters the battlefield and whenever you fully unlock a Room.
Impending
Impending is a cost-reduction effect which allows the player to cast a creature for a lessened mana cost on the condition that it comes out onto the battlefield with a number of time counters on it. At the beginning of your end step, a time counter is removed. While time counters are still on it, the card isn't a creature.
Delirium
Delirium is a returning ability keyword which first appeared in Shadows Over Innistrad. Similar to Threshold, your access to Delirium abilities is dependent on the state of your graveyard. In order to trigger these effects, you'll need to have four or more card types present in your graveyard.